Steel Gear Stable 3 remake, one among Konami’s worst-kept secrets and techniques, has lastly been confirmed. Through the PlayStation Showcase occasion, held early Thursday, writer Konami dropped a cinematic trailer revealing the brand new title ‘Steel Gear Stable Δ: Snake Eater,’ promising a trustworthy recreation of the unique Hideo Kojima recreation, whereas evolving the gameplay with trendy visuals and a ‘seamless consumer expertise.’ The kicker right here is that, regardless of being a franchise that was strongly tied to Sony, the MGS3 will probably be accessible on PC (by way of Steam) and Xbox Sequence S/X as nicely. This marks the very first entry to the franchise since Steel Gear Stable 5, which additionally marked Kojima’s departure from the corporate.
The trailer is a completely CGI-driven affair, that includes protagonist Bare Snake creeping about within the swamps and observing a lethal battle between an alligator and an enormous serpent. Each different element on the Steel Gear Stable 3: Snake Eater remake was revealed in subsequent tweets from Konami, beginning with the promise of faithfully sticking to the unique narrative, which served as an origin arc for Bare Snake. A developer title was by no means talked about, however a VGC report from 2021 claimed that exterior studio Virtuous — greatest identified for help work on Horizon Zero Daybreak and Uncharted 4 — was in cost. It is unusual that Konami merely refers back to the studio as ‘Improvement Group’ as a substitute of its precise title — marvel what that is about.
As said earlier than, the remake is named Steel Gear Stable Δ: Snake Eater — pronounced Delta — denoting change or some distinction with out altering the core construction. “The Delta image (Δ) was chosen as a result of its which means suits the idea of the remake mission.” The unique PS2 recreation adopted FOX operative Bare Snake, who was on a one-man sneaky mission to rescue a Russian weapon designer Nikolai Stepanovich Sokolov and sabotage an experimental, tank-like superweapon referred to as the Shagohod. Gameplay largely revolved round stealth, introducing a camouflage capability that is fairly useful through the forest segments, and a hand-to-hand fight system referred to as CQC (close-quarters fight).
Along with co-writing the story, Kojima additionally served because the director of Steel Gear Stable 3: Snake Eater, although it is extremely unlikely that he could be concerned with the remake, following his bitter departure from Konami. The exit additionally ensured that his title was faraway from all the Steel Gear collection’ advertising and marketing materials, after which he re-established Kojima Productions as an unbiased studio. It will likely be attention-grabbing to see whether or not Kojima’s title is talked about in any upcoming promo for the sport, given Konami claims to be doing a ‘trustworthy’ copy. It is his story, in any case.
Moreover, Konami can also be launching the Steel Gear Stable: Grasp Assortment Vol. 1, which incorporates the primary three authentic video games — Steel Gear: Stable, Steel Gear Stable 2: Sons of Liberty, and the aforementioned Snake Eater. It’s slated to launch this fall/ autumn and marks the collection’ return to the newest platforms (unspecified).
Steel Gear Stable Delta: Snake Eater will launch throughout PC, PS5, and Xbox Sequence S/X.